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"Straight after, pretty much every publisher in the business approached us," he continues. "It really kicked off when we told publishers we didn't want them f**cking up our game," said director Tom, referencing the company's famous IGF award acceptance speech for Darwinia. In Blitzkrieg, you have to capture your enemies' flags while keeping control of your own. The company's Tom and Vicky Arundel met with us in the south of the capital to give us an overview of the company's development, followed by a hands-on with new modes from its upcoming Multiwinia. From shipping its first game on CD-Rs to signing a distribution deal with Valve's Steam, Introversion is now successful enough to have a central London office where it's developing its fourth original title. Introversion Software has come a long way since it started out in a small English bedroom.
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